203CR - Designing for Usability 2
Studio 1 - Definitions and images of pervasive computing
Pervasive Computing
- Pervasive computing is the trend towards increasingly ubiquitous, connected computing devices in the environment, a trend being brought about by a convergence of advanced electronic - and particularly, wireless - technologies and the Internet.
http://searchnetworking.techtarget.com/sDefinition/0,,sid7_gci759337,00.html
- Pervasive computing devices are not personal computers as we tend to think of them, but very tiny - even invisible - devices, either mobile or embedded in almost any type of object imaginable, including cars, tools, appliances, clothing and various consumer goods - all communicating through increasingly interconnected networks.
http://searchnetworking.techtarget.com/sDefinition/0,,sid7_gci759337,00.html
- Pervasive computing is the next generation computing environments with information & communication technology everywhere, for everyone, at all times. http://www.pervasive.dk/
Ubiquitous Computing
- Ubiquitous computing (ubicomp) is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into everyday objects and activities.
http://en.wikipedia.org/wiki/Ubiquitous_computing
- Ubiquitous computing, or calm technology, is a paradigm shift where technology becomes virtually invisible in our lives. Instead of having a desk-top or lap-top machine, the technology we use will be embedded in our environment. http://www.cc.gatech.edu/classes/cs6751_97_fall/projects/say-cheese/marcia/mfinal.html
- Ubiquitous computing names the third wave in computing, just now beginning. First were mainframes, each shared by lots of people. Now we are in the personal computing era, person and machine staring uneasily at each other across the desktop. Next comes ubiquitous computing, or the age of calm technology, when technology recedes into the background of our lives. http://sandbox.xerox.com/ubicomp/
Ambient Computing
- In computing, ambient intelligence (AmI) refers to electronic environments that are sensitive and responsive to the presence of people. Ambient intelligence is a vision on the future of consumer electronics, telecommunications and computing that was originally developed in the late 1990s for the time frame 2010–2020. In an ambient intelligence world, devices work in concert to support people in carrying out their everyday life activities, tasks and rituals in easy, natural way using information and intelligence that is hidden in the network connecting these devices. As these devices grow smaller, more connected and more integrated into our environment, the technology disappears into our surroundings until only the user interface remains perceivable by users.
http://en.wikipedia.org/wiki/Ambient_intelligence
Disappearing Computing
- How the computer, as we currently know it, will be replaced by a new generation of technologies, moving computing off the desktop and ultimately integrating it with real world objects and everyday environments. Computing thus becomes an inseparable part of our everyday activities while simultaneously disappearing into the background. It becomes a ubiquitous utility taking on a role similar to electricity: an enabling but invisible and pervasive medium revealing its functionality on request in an unobtrusive way and supporting people’s everyday activities.
http://www.springer.com/computer/user+interfaces/book/978-3-540-72725-5
Studio 1 - Definitions and images of pervasive computing
Pervasive Computing
- Pervasive computing is the trend towards increasingly ubiquitous, connected computing devices in the environment, a trend being brought about by a convergence of advanced electronic - and particularly, wireless - technologies and the Internet.
http://searchnetworking.techtarget.com/sDefinition/0,,sid7_gci759337,00.html
- Pervasive computing devices are not personal computers as we tend to think of them, but very tiny - even invisible - devices, either mobile or embedded in almost any type of object imaginable, including cars, tools, appliances, clothing and various consumer goods - all communicating through increasingly interconnected networks.
http://searchnetworking.techtarget.com/sDefinition/0,,sid7_gci759337,00.html
- Pervasive computing is the next generation computing environments with information & communication technology everywhere, for everyone, at all times. http://www.pervasive.dk/
Ubiquitous Computing
- Ubiquitous computing (ubicomp) is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into everyday objects and activities.
http://en.wikipedia.org/wiki/Ubiquitous_computing
- Ubiquitous computing, or calm technology, is a paradigm shift where technology becomes virtually invisible in our lives. Instead of having a desk-top or lap-top machine, the technology we use will be embedded in our environment. http://www.cc.gatech.edu/classes/cs6751_97_fall/projects/say-cheese/marcia/mfinal.html
- Ubiquitous computing names the third wave in computing, just now beginning. First were mainframes, each shared by lots of people. Now we are in the personal computing era, person and machine staring uneasily at each other across the desktop. Next comes ubiquitous computing, or the age of calm technology, when technology recedes into the background of our lives. http://sandbox.xerox.com/ubicomp/
Ambient Computing
- In computing, ambient intelligence (AmI) refers to electronic environments that are sensitive and responsive to the presence of people. Ambient intelligence is a vision on the future of consumer electronics, telecommunications and computing that was originally developed in the late 1990s for the time frame 2010–2020. In an ambient intelligence world, devices work in concert to support people in carrying out their everyday life activities, tasks and rituals in easy, natural way using information and intelligence that is hidden in the network connecting these devices. As these devices grow smaller, more connected and more integrated into our environment, the technology disappears into our surroundings until only the user interface remains perceivable by users.
http://en.wikipedia.org/wiki/Ambient_intelligence
Disappearing Computing
- How the computer, as we currently know it, will be replaced by a new generation of technologies, moving computing off the desktop and ultimately integrating it with real world objects and everyday environments. Computing thus becomes an inseparable part of our everyday activities while simultaneously disappearing into the background. It becomes a ubiquitous utility taking on a role similar to electricity: an enabling but invisible and pervasive medium revealing its functionality on request in an unobtrusive way and supporting people’s everyday activities.
http://www.springer.com/computer/user+interfaces/book/978-3-540-72725-5
Analysing the Definitions
Ubiquitous computing and pervasive computing are emerging disciplines bringing together elements from distributed systems, mobile computing, embedded systems, human computer interaction, computer vision and many other fields. Their vision is grounded in the belief that processors are becoming so small and inexpensive that they will eventually be embedded in almost everything. Everyday objects will then be infused with computational power, enabling them as information artifacts and smart devices. By bringing computational power to the objects of the physical world, ubiquitous computing induces a paradigm shift in the way we use computers.
Pervasive Computing Image:
Pervasive Computing Image:
Ubiquitous Computing Image:

Ambient Computing Image:
Disappearing Computing Image:




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